- intersectSphere
bool intersectSphere(Vector3f position, float radius, Vector3f intersectionPoint)
Undocumented in source. Be warned that the author may not have intended to support it.
- intersectTriangle
bool intersectTriangle(Vector3f v0, Vector3f v1, Vector3f v2, Vector3f intersectionPoint)
Undocumented in source. Be warned that the author may not have intended to support it.
Ray with starting and ending points