Frequency modulation synthesizer
Sawtooth wave synthesizer
Sine wave synthesizer
Square wave synthesizer
Triangle wave synthesizer
Fill a given portion of a sound with a signal from specified synthesizer.
Additively mix a signal from specified synthesizer to a given portion of a sound. sound = a sound object to write to channel = channel to fill (beginning from 0) synth = synthesizer object freq = synthesizer frequency startTime = start time of a signal in seconds duration = duration of a signal in seconds amplitude = volume coefficient of a signal
Fill the sound with simple sine wave tone. snd = sound ch = channel to fill (beginning from 0) freq = frequency in Hz. For example, a dial tone in Europe is usually 425 Hz
Generate random audio signal. snd = sound ch = channel to fill (beginning from 0)
An interface for a synthesizer that maps sample position to -1..1 sample value
Simplest waveform synthesizers